AI Insights · Timothy · January 2022
Top 5 Cat Games Performance in Belarus, Q4 2021
Discover the performance trends of the top 5 cat games in Belarus for the fourth quarter of 2021, including downloads, revenue, and active users.
The fourth quarter of 2021 saw notable trends in the performance of the top 5 cat games on a unified platform in Belarus. Data from Sensor Tower reveals key insights into weekly downloads, revenue, and active users for these popular apps.
Cats & Soup by hidea showed impressive growth. Weekly downloads surged from 121 in early October to over 24K by the end of November, before stabilizing around 9K to 12K in December. Revenue followed a similar upward trajectory, peaking at approximately $208 in the last week of December. Active users also increased significantly, starting at 95 and reaching a peak of around 44K by the end of November.
Talking Tom Gold Run from Outfit7 Limited exhibited steady performance. Weekly downloads increased from around 4.6K in late September to nearly 13.6K by the end of December. Revenue saw fluctuations, with a high of $226 in late October and settling around $54 by the end of the year. Active users consistently grew, reaching approximately 133K by the end of December.
Cat Escape! by Sunday.gg had varied performance. Weekly downloads peaked at over 10.5K in October but declined to about 4.8K by the end of the year. Revenue was minimal, with a notable $12 in early November. Active users showed a downward trend, peaking at around 25K in early November and decreasing to about 14.8K by the end of December.
My Talking Tom 2, also from Outfit7 Limited, displayed consistent engagement. Weekly downloads saw a significant spike to 12.3K in early November before stabilizing around 4K to 6K. Revenue peaked at $100 in late December. Active users remained robust throughout the quarter, peaking at approximately 124K in early November.
My Talking Tom Friends, another popular title from Outfit7 Limited, experienced steady growth. Weekly downloads varied, reaching a high of 7K in late December. Revenue peaked at $57 in late December. Active users consistently ranged between 100K to 116K throughout the quarter.
These insights highlight the dynamic nature of the cat games market in Belarus. For more detailed information and further insights, visit Sensor Tower.